This is my initial attempt at moving Exalted’s Abilities over to FATE. For the most part this works on a one to one basis, but there are a few exceptions. Some of FATE’s (or more accurately The Dresden Files’) Skills are handled as Backgrounds or Attributes in Exalted, and some Exalted Abilities cover more than one FATE Skill. Exalted also handles many situations with various mixes of Attributes and Abilities that FATE handles with single skills, and most of the combat Skills in FATE are derived stats in Exalted, such as Defense Values.
Alertness -> Awareness
Athletics -> Athletics
Burglary -> Larceny
Contacts -> Background, may be best handled as a Stunt
Conviction -> Since what FATE calls Mental combat is just a part of Social combat in Exalted, there isn’t an exact analogue. The closest is probably Willpower.
Craftsmanship -> Crafts
Deceit -> The Honest/Deceit is handled (poorly) in Exalted as using either Charisma or Manipulation.
Discipline -> Integrity
Driving -> Ride or Sail, depending on the situation
Empathy -> ?
Endurance -> Stamina, as the Exalted Attribute is closer to what the Skill accomplishes in FATE. Resistance, as it is in Exalted, falls more under the trappings of the Endurance Skill.
Fists -> Martial Arts
Guns -> Archery
Intimidation -> ?
Investigation -> Investigation
Lore -> Occult
Might -> Strength
Performance -> Performance
Presence -> Closest to the Charisma attribute in Exalted
Rapport -> ?
Resources -> Also a Background
Scholarship -> Lore
Stealth -> Stealth
Survival -> Survival
Weapons -> Melee
Empathy, Intimidation and Rapport would all be handled as a combination of the various Social Attributes and Abilities in Exalted. These will most likely be kept intact from FATE, possibly changing the names to something that fits Creation better, though they fit fairly well as is.
Exalted’s Backgrounds handle many things that are partially, or entirely, abstracted in FATE. Most of these can remain abstracted or called out in an aspect when relevant to a character. Even Artifacts can be handled this way, with only the most important and impressive being modeled as Items of Power.
Obviously this will take a bit more work and the list is clearly incomplete, but this is a start for now.